Blood Hunter
d10 Hit Die Primary: Strength / Dexterity Saves: Dexterity, Intelligence
Proficiencies
Armor
- Light armor
- Medium armor
- Shields
Weapons
- Simple weapons
- Martial weapons
Skills
Choose 3 from: Acrobatics, Arcana, Athletics, History, Insight, Investigation, Religion, Survival
Blood Hunter Order (Subclasses)
At level 3, you choose a blood hunter order that shapes your class features.
Order of the Ghostslayer
Dedicate yourself to purging the undead, channeling radiant energy to cleanse the world of abominations.
Source: CR
Order of the Lycan
Surrender to the beast within, mastering a hybrid transformation to gain feral strength and resilience.
Source: CR
Order of the Mutant
Alter your physiology with hemocraft mutagens, trading physical corruption for supernatural power.
Source: CR
Order of the Profane Soul
Strike a bargain with a planar entity, augmenting your martial rites with warlock pact magic.
Source: CR
Class Basics
Hit Die 1d10
Primary Ability Strength/Dexterity
Subclass Level 3
Starting Equipment
Option A
- Scale Mail
- Explorer's Pack
- Alchemist's Supplies
- plus 2 choices
Option B
Start with 150 GP