Blood Hunter

d10 Hit Die Primary: Strength / Dexterity Saves: Dexterity, Intelligence

Proficiencies

Armor

  • Light armor
  • Medium armor
  • Shields

Weapons

  • Simple weapons
  • Martial weapons

Skills

Choose 3 from: Acrobatics, Arcana, Athletics, History, Insight, Investigation, Religion, Survival

Blood Hunter Order (Subclasses)

At level 3, you choose a blood hunter order that shapes your class features.

Order of the Ghostslayer

Dedicate yourself to purging the undead, channeling radiant energy to cleanse the world of abominations.

Source: CR
Order of the Lycan

Surrender to the beast within, mastering a hybrid transformation to gain feral strength and resilience.

Source: CR
Order of the Mutant

Alter your physiology with hemocraft mutagens, trading physical corruption for supernatural power.

Source: CR
Order of the Profane Soul

Strike a bargain with a planar entity, augmenting your martial rites with warlock pact magic.

Source: CR

Class Basics

Hit Die 1d10
Primary Ability Strength/Dexterity
Subclass Level 3

Starting Equipment

Option A
  • Scale Mail
  • Explorer's Pack
  • Alchemist's Supplies
  • plus 2 choices
Option B

Start with 150 GP